public class BasicTableUI.MouseInputHandler extends Object implements MouseInputListener
Constructor and Description |
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MouseInputHandler() |
Modifier and Type | Method and Description |
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void |
mouseClicked(MouseEvent e)
Invoked when the mouse button has been clicked (pressed
and released) on a component.
|
void |
mouseDragged(MouseEvent e)
Invoked when a mouse button is pressed on a component and then
dragged.
|
void |
mouseEntered(MouseEvent e)
Invoked when the mouse enters a component.
|
void |
mouseExited(MouseEvent e)
Invoked when the mouse exits a component.
|
void |
mouseMoved(MouseEvent e)
Invoked when the mouse cursor has been moved onto a component
but no buttons have been pushed.
|
void |
mousePressed(MouseEvent e)
Invoked when a mouse button has been pressed on a component.
|
void |
mouseReleased(MouseEvent e)
Invoked when a mouse button has been released on a component.
|
public void mouseClicked(MouseEvent e)
MouseListener
mouseClicked
in interface MouseListener
public void mousePressed(MouseEvent e)
MouseListener
mousePressed
in interface MouseListener
public void mouseReleased(MouseEvent e)
MouseListener
mouseReleased
in interface MouseListener
public void mouseEntered(MouseEvent e)
MouseListener
mouseEntered
in interface MouseListener
public void mouseExited(MouseEvent e)
MouseListener
mouseExited
in interface MouseListener
public void mouseMoved(MouseEvent e)
MouseMotionListener
mouseMoved
in interface MouseMotionListener
public void mouseDragged(MouseEvent e)
MouseMotionListener
MOUSE_DRAGGED
events will continue to be
delivered to the component where the drag originated until the
mouse button is released (regardless of whether the mouse position
is within the bounds of the component).
Due to platform-dependent Drag&Drop implementations,
MOUSE_DRAGGED
events may not be delivered during a native
Drag&Drop operation.
mouseDragged
in interface MouseMotionListener
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