public class Level extends Object implements Serializable
Clients should normally use the predefined Level constants such as Level.SEVERE.
The levels in descending order are:
It is possible for third parties to define additional logging levels by subclassing Level. In such cases subclasses should take care to chose unique integer level values and to ensure that they maintain the Object uniqueness property across serialization by defining a suitable readResolve method.
Modifier and Type | Field and Description |
---|---|
static Level |
ALL
ALL indicates that all messages should be logged.
|
static Level |
CONFIG
CONFIG is a message level for static configuration messages.
|
static Level |
FINE
FINE is a message level providing tracing information.
|
static Level |
FINER
FINER indicates a fairly detailed tracing message.
|
static Level |
FINEST
FINEST indicates a highly detailed tracing message.
|
static Level |
INFO
INFO is a message level for informational messages.
|
static Level |
OFF
OFF is a special level that can be used to turn off logging.
|
static Level |
SEVERE
SEVERE is a message level indicating a serious failure.
|
static Level |
WARNING
WARNING is a message level indicating a potential problem.
|
Modifier | Constructor and Description |
---|---|
protected |
Level(String name,
int value)
Create a named Level with a given integer value.
|
protected |
Level(String name,
int value,
String resourceBundleName)
Create a named Level with a given integer value and a
given localization resource name.
|
Modifier and Type | Method and Description |
---|---|
boolean |
equals(Object ox)
Compare two objects for value equality.
|
String |
getLocalizedName()
Return the localized string name of the Level, for
the current default locale.
|
String |
getName()
Return the non-localized string name of the Level.
|
String |
getResourceBundleName()
Return the level's localization resource bundle name, or
null if no localization bundle is defined.
|
int |
hashCode()
Generate a hashcode.
|
int |
intValue()
Get the integer value for this level.
|
static Level |
parse(String name)
Parse a level name string into a Level.
|
String |
toString()
Returns a string representation of this Level.
|
public static final Level OFF
Integer.MAX_VALUE
.public static final Level SEVERE
In general SEVERE messages should describe events that are
of considerable importance and which will prevent normal
program execution. They should be reasonably intelligible
to end users and to system administrators.
This level is initialized to 1000
.
public static final Level WARNING
In general WARNING messages should describe events that will
be of interest to end users or system managers, or which
indicate potential problems.
This level is initialized to 900
.
public static final Level INFO
Typically INFO messages will be written to the console
or its equivalent. So the INFO level should only be
used for reasonably significant messages that will
make sense to end users and system administrators.
This level is initialized to 800
.
public static final Level CONFIG
CONFIG messages are intended to provide a variety of static
configuration information, to assist in debugging problems
that may be associated with particular configurations.
For example, CONFIG message might include the CPU type,
the graphics depth, the GUI look-and-feel, etc.
This level is initialized to 700
.
public static final Level FINE
All of FINE, FINER, and FINEST are intended for relatively detailed tracing. The exact meaning of the three levels will vary between subsystems, but in general, FINEST should be used for the most voluminous detailed output, FINER for somewhat less detailed output, and FINE for the lowest volume (and most important) messages.
In general the FINE level should be used for information that will be broadly interesting to developers who do not have a specialized interest in the specific subsystem.
FINE messages might include things like minor (recoverable)
failures. Issues indicating potential performance problems
are also worth logging as FINE.
This level is initialized to 500
.
public static final Level FINER
400
.public static final Level FINEST
300
.public static final Level ALL
Integer.MIN_VALUE
.protected Level(String name, int value)
Note that this constructor is "protected" to allow subclassing. In general clients of logging should use one of the constant Level objects such as SEVERE or FINEST. However, if clients need to add new logging levels, they may subclass Level and define new constants.
name
- the name of the Level, for example "SEVERE".value
- an integer value for the level.NullPointerException
- if the name is nullprotected Level(String name, int value, String resourceBundleName)
name
- the name of the Level, for example "SEVERE".value
- an integer value for the level.resourceBundleName
- name of a resource bundle to use in
localizing the given name. If the resourceBundleName is null
or an empty string, it is ignored.NullPointerException
- if the name is nullpublic String getResourceBundleName()
public String getName()
public String getLocalizedName()
If no localization information is available, the non-localized name is returned.
public final String toString()
public final int intValue()
public static Level parse(String name) throws IllegalArgumentException
The argument string may consist of either a level name or an integer value.
For example:
name
- string to be parsedCONFIG
).
Passing an integer that does not (e.g., 1) will return a new level name
initialized to that value.NullPointerException
- if the name is nullIllegalArgumentException
- if the value is not valid.
Valid values are integers between Integer.MIN_VALUE
and Integer.MAX_VALUE
, and all known level names.
Known names are the levels defined by this class (e.g., FINE
,
FINER
, FINEST
), or created by this class with
appropriate package access, or new levels defined or created
by subclasses.public boolean equals(Object ox)
equals
in class Object
ox
- the reference object with which to compare.Object.hashCode()
,
HashMap
public int hashCode()
hashCode
in class Object
Object.equals(java.lang.Object)
,
System.identityHashCode(java.lang.Object)
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For further API reference and developer documentation, see Java SE Documentation. That documentation contains more detailed, developer-targeted descriptions, with conceptual overviews, definitions of terms, workarounds, and working code examples.
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