#include #include #include "MatrixF32.h" using namespace std; extern void Mat4x4TransposeF32_(float* m_des, const float* m_src1); void Mat4x4TestF32(MatrixF32& m_src1) { const char nl = '\n'; const size_t nr = m_src1.GetNumCols(); const size_t nc = m_src1.GetNumRows(); MatrixF32 m_des1(nr, nc); MatrixF32 m_des2(nr, nc); MatrixF32::Transpose(m_des1, m_src1); Mat4x4TransposeF32_(m_des2.Data(), m_src1.Data()); cout << fixed << setprecision(1); m_src1.SetOstream(12, " "); m_des1.SetOstream(12, " "); m_des2.SetOstream(12, " "); cout << "\nResults for Mat4x4TestF32\n"; cout << "Matrix m_src1\n" << m_src1 << nl; cout << "Matrix m_des1 (transpose of m_src1)\n" << m_des1 << nl; cout << "Matrix m_des2 (transpose of m_src1)\n" << m_des2 << nl; if (m_des1 != m_des2) cout << "\nMatrix transpose compare failed\n"; } void Mat4x4TestF32(void) { const size_t nr = 4; const size_t nc = 4; MatrixF32 m_src1(nr ,nc); const float src1_row0[] = { 10, 11, 12, 13 }; const float src1_row1[] = { 20, 21, 22, 23 }; const float src1_row2[] = { 30, 31, 32, 33 }; const float src1_row3[] = { 40, 41, 42, 43 }; m_src1.SetRow(0, src1_row0); m_src1.SetRow(1, src1_row1); m_src1.SetRow(2, src1_row2); m_src1.SetRow(3, src1_row3); Mat4x4TestF32(m_src1); } int main() { Mat4x4TestF32(); return 0; }