static AccessibleState | 
AccessibleState.ACTIVE | 
 Indicates a window is currently the active window. 
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static AccessibleState | 
AccessibleState.ARMED | 
 Indicates that the object is armed. 
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static AccessibleState | 
AccessibleState.BUSY | 
 Indicates the current object is busy. 
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static AccessibleState | 
AccessibleState.CHECKED | 
 Indicates this object is currently checked. 
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static AccessibleState | 
AccessibleState.COLLAPSED | 
 Indicates this object is collapsed. 
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static AccessibleState | 
AccessibleState.EDITABLE | 
 Indicates the user can change the contents of this object. 
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static AccessibleState | 
AccessibleState.ENABLED | 
 Indicates this object is enabled. 
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static AccessibleState | 
AccessibleState.EXPANDABLE | 
 Indicates this object allows progressive disclosure of its children. 
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static AccessibleState | 
AccessibleState.EXPANDED | 
 Indicates this object is expanded. 
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static AccessibleState | 
AccessibleState.FOCUSABLE | 
 Indicates this object can accept keyboard focus, which means all events
 resulting from typing on the keyboard will normally be passed to it when
 it has focus. 
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static AccessibleState | 
AccessibleState.FOCUSED | 
 Indicates this object currently has the keyboard focus. 
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static AccessibleState | 
AccessibleState.HORIZONTAL | 
 Indicates the orientation of this object is horizontal. 
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static AccessibleState | 
AccessibleState.ICONIFIED | 
 Indicates this object is minimized and is represented only by an icon. 
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static AccessibleState | 
AccessibleState.INDETERMINATE | 
 Indicates that the object state is indeterminate. 
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static AccessibleState | 
AccessibleState.MANAGES_DESCENDANTS | 
 Indicates this object is responsible for managing its subcomponents. 
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static AccessibleState | 
AccessibleState.MODAL | 
 Indicates something must be done with this object before the user can
 interact with an object in a different window. 
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static AccessibleState | 
AccessibleState.MULTI_LINE | 
 Indicates this (text) object can contain multiple lines of text. 
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static AccessibleState | 
AccessibleState.MULTISELECTABLE | 
 Indicates this object allows more than one of its children to be selected
 at the same time. 
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static AccessibleState | 
AccessibleState.OPAQUE | 
 Indicates this object paints every pixel within its rectangular region. 
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static AccessibleState | 
AccessibleState.PRESSED | 
 Indicates this object is currently pressed. 
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static AccessibleState | 
AccessibleState.RESIZABLE | 
 Indicates the size of this object is not fixed. 
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static AccessibleState | 
AccessibleState.SELECTABLE | 
 Indicates this object is the child of an object that allows its children
 to be selected, and that this child is one of those children that can be
 selected. 
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static AccessibleState | 
AccessibleState.SELECTED | 
 Indicates this object is the child of an object that allows its children
 to be selected, and that this child is one of those children that has
 been selected. 
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static AccessibleState | 
AccessibleState.SHOWING | 
 Indicates this object, the object's parent, the object's parent's parent,
 and so on, are all visible. 
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static AccessibleState | 
AccessibleState.SINGLE_LINE | 
 Indicates this (text) object can contain only a single line of text. 
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static AccessibleState | 
AccessibleState.TRANSIENT | 
 Indicates this object is transient. 
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static AccessibleState | 
AccessibleState.TRUNCATED | 
 A state indicating that text is truncated by a bounding rectangle and
 that some of the text is not displayed on the screen. 
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static AccessibleState | 
AccessibleState.VERTICAL | 
 Indicates the orientation of this object is vertical. 
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static AccessibleState | 
AccessibleState.VISIBLE | 
 Indicates this object is visible. 
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